Tizen Native API
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Actor is the primary object for interaction in DALi applications. More...
Classes | |
class | Dali::Actor |
Actor is the primary object with which Dali applications interact. More... | |
class | Dali::CameraActor |
Controls a camera. More... | |
class | Dali::CustomActorImpl |
CustomActorImpl is an abstract base class for custom control implementations. More... | |
class | Dali::CustomActor |
CustomActor is a base class for custom UI controls. More... | |
class | Dali::Layer |
Layers provide a mechanism for overlaying groups of actors on top of each other. More... | |
Namespaces | |
namespace | Dali::Dimension |
Dimensions for layout. | |
namespace | Dali::ResizePolicy |
Size negotiation resize policies. | |
namespace | Dali::SizeScalePolicy |
Policies to determine how an actor should resize itself when having its size set in size negotiation. | |
namespace | Dali::HorizontalAlignment |
Horizontal alignment types. | |
namespace | Dali::VerticalAlignment |
Vertical alignment types. | |
namespace | Dali::Camera |
Camera enumerations. | |
namespace | Dali::DrawMode |
How the actor and it's children will be drawn. | |
Enumerations | |
enum | Dali::ColorMode |
Actor color mode. More... | |
enum | Dali::PositionInheritanceMode |
Actor position inheritance mode. More... | |
Typedefs | |
typedef Rect< float > | Dali::Padding |
Padding definition. | |
typedef IntrusivePtr < CustomActorImpl > | Dali::CustomActorImplPtr |
Pointer to Dali::CustomActorImpl object. | |
typedef Rect< int > | Dali::ClippingBox |
Rectangle describing area on screen that a layer can draw to. |
Actor is the primary object for interaction in DALi applications.
Typedef Documentation
typedef Rect<int> Dali::ClippingBox |
Rectangle describing area on screen that a layer can draw to.
- Since :
- 2.4
- See also:
- Dali::Layer::SetClippingBox()
typedef IntrusivePtr<CustomActorImpl> Dali::CustomActorImplPtr |
Pointer to Dali::CustomActorImpl object.
- Since :
- 2.4
typedef Rect<float> Dali::Padding |
Padding definition.
- Since :
- 2.4
Enumeration Type Documentation
enum Dali::ColorMode |
Actor color mode.
- Since :
- 2.4
- Enumerator:
USE_OWN_COLOR Actor will use its own color.
- Since :
- 2.4
USE_PARENT_COLOR Actor will use its parent color.
- Since :
- 2.4
USE_OWN_MULTIPLY_PARENT_COLOR Actor will blend its color with its parents color.
- Since :
- 2.4
USE_OWN_MULTIPLY_PARENT_ALPHA Actor will blend its alpha with its parents alpha. This means when parent fades in or out child does as well. This is the default.
- Since :
- 2.4
Actor position inheritance mode.
- Since :
- 2.4
- Enumerator:
INHERIT_PARENT_POSITION Actor will inherit its parent position. This is the default.
- Since :
- 2.4
USE_PARENT_POSITION Actor will copy its parent position. This is useful if many actors are stacked together in the same place. This option ignores parent origin and anchor point.
- Since :
- 2.4
USE_PARENT_POSITION_PLUS_LOCAL_POSITION Actor will copy its parent position and add local position. This is useful if many actors are stacked together in the same place with an offset. This option ignores parent origin and anchor point.
- Since :
- 2.4
DONT_INHERIT_POSITION Actor will not inherit position. Local position is treated as world position. This is useful if a constraint is used to override local position or if an actor is positioned globally. This option ignores parent origin, anchor point and local position.
- Since :
- 2.4