Tizen Native API
|
Functions | |
Evas_GL * | evas_gl_new (Evas *e) |
Creates a new Evas_GL object and returns a handle for GL rendering with the EFL. | |
void | evas_gl_free (Evas_GL *evas_gl) |
Frees an Evas_GL object. | |
Evas_GL_Config * | evas_gl_config_new (void) |
Allocates a new config object for the user to fill out. | |
void | evas_gl_config_free (Evas_GL_Config *cfg) |
Frees a config object created from evas_gl_config_new. | |
Evas_GL_Surface * | evas_gl_surface_create (Evas_GL *evas_gl, Evas_GL_Config *cfg, int w, int h) |
Creates and returns a new Evas_GL_Surface object for GL Rendering. | |
Evas_GL_Surface * | evas_gl_pbuffer_surface_create (Evas_GL *evas_gl, Evas_GL_Config *cfg, int w, int h, const int *attrib_list) |
Create a pixel buffer surface. | |
void | evas_gl_surface_destroy (Evas_GL *evas_gl, Evas_GL_Surface *surf) |
Destroys an Evas GL Surface. | |
Evas_GL_Context * | evas_gl_context_create (Evas_GL *evas_gl, Evas_GL_Context *share_ctx) |
Creates and returns a new Evas GL context object (OpenGL-ES 2.0). | |
Evas_GL_Context * | evas_gl_context_version_create (Evas_GL *evas_gl, Evas_GL_Context *share_ctx, Evas_GL_Context_Version version) |
Creates and returns a new Evas GL context object for OpenGL-ES 1.1 or 2.0. | |
void | evas_gl_context_destroy (Evas_GL *evas_gl, Evas_GL_Context *ctx) |
Destroys the given Evas GL context object. | |
Eina_Bool | evas_gl_make_current (Evas_GL *evas_gl, Evas_GL_Surface *surf, Evas_GL_Context *ctx) |
Sets the given context as the current context for the given surface. | |
const char * | evas_gl_string_query (Evas_GL *evas_gl, int name) |
Returns a pointer to a static, null-terminated string describing some aspect of Evas GL. | |
Evas_GL_Func | evas_gl_proc_address_get (Evas_GL *evas_gl, const char *name) |
Returns a extension function from the Evas_GL glue layer. | |
Eina_Bool | evas_gl_native_surface_get (Evas_GL *evas_gl, Evas_GL_Surface *surf, Evas_Native_Surface *ns) |
Fills in the Native Surface information from a given Evas GL surface. | |
Evas_GL_API * | evas_gl_api_get (Evas_GL *evas_gl) |
Gets the API for rendering using OpenGL. | |
Evas_GL_API * | evas_gl_context_api_get (Evas_GL *evas_gl, Evas_GL_Context *ctx) |
Gets the API for rendering using OpenGL with non standard contexts. | |
int | evas_gl_rotation_get (Evas_GL *evas_gl) |
Get the current rotation of the view, in degrees. | |
Eina_Bool | evas_gl_surface_query (Evas_GL *evas_gl, Evas_GL_Surface *surface, int attribute, void *value) |
Query a surface for its properties. | |
int | evas_gl_error_get (Evas_GL *evas_gl) |
Returns the last error of any evas_gl function called in the current thread. Initially, the error is set to EVAS_GL_SUCCESS. A call to evas_gl_error_get resets the error to EVAS_GL_SUCCESS. | |
Evas_GL_Context * | evas_gl_current_context_get (Evas_GL *evas_gl) |
Returns the Evas GL context object in use or set by evas_gl_make_current. | |
Evas_GL_Surface * | evas_gl_current_surface_get (Evas_GL *evas_gl) |
Returns the Evas GL surface object in use or set by evas_gl_make_current. | |
Typedefs | |
typedef struct _Evas_GL | Evas_GL |
The structure type of the Evas GL object used to render GL in Evas. | |
typedef struct _Evas_GL_Surface | Evas_GL_Surface |
The structure type of the Evas GL Surface object, a GL rendering target in Evas GL. | |
typedef struct _Evas_GL_Context | Evas_GL_Context |
The structure type of the Evas GL Context object, a GL rendering context in Evas GL. | |
typedef struct _Evas_GL_Config | Evas_GL_Config |
The structure type of the Evas GL Surface configuration object for surface creation. | |
typedef struct _Evas_GL_API | Evas_GL_API |
The structure type of the Evas GL API object that contains the GL APIs to be used in Evas GL. | |
typedef void * | Evas_GL_Func |
Represents a function pointer, that can be used for Evas GL extensions. | |
typedef void * | EvasGLImage |
Represents an Evas GL Image object used with Evas GL Image extensions. | |
typedef enum _Evas_GL_Color_Format | Evas_GL_Color_Format |
Enumeration that defines the available surface color formats. | |
typedef enum _Evas_GL_Depth_Bits | Evas_GL_Depth_Bits |
Enumeration that defines the Surface Depth Format. | |
typedef enum _Evas_GL_Stencil_Bits | Evas_GL_Stencil_Bits |
Enumeration that defines the Surface Stencil Format. | |
typedef enum _Evas_GL_Options_Bits | Evas_GL_Options_Bits |
Enumeration that defines the Configuration Options. | |
typedef enum _Evas_GL_Multisample_Bits | Evas_GL_Multisample_Bits |
Enumeration that defines the configuration options for a Multisample Anti-Aliased (MSAA) rendering surface. | |
typedef enum _Evas_GL_Context_Version | Evas_GL_Context_Version |
Enumeration that defines the available OpenGL ES version numbers. They can be used to create OpenGL-ES 1.1 contexts. | |
Defines | |
#define | EVAS_GL_EXTENSIONS 1 |
Constant to use when calling evas_gl_string_query to retrieve the available Evas_GL extensions. | |
#define | EVAS_GL_IMAGE_PRESERVED 0x30D2 |
An attribute for evasglCreateImage or evasglCreateImageForContext, the default is EINA_FALSE . Please refer to EGL_IMAGE_PRESERVED_KHR . | |
#define | EVAS_VG_PARENT_IMAGE 0x30BA |
A target for evasglCreateImage or evasglCreateImageForContext. | |
#define | EVAS_GL_TEXTURE_2D 0x30B1 |
An attribute for evasglCreateImage or evasglCreateImageForContext. | |
#define | EVAS_GL_TEXTURE_LEVEL 0x30BC |
An attribute for evasglCreateImage or evasglCreateImageForContext. | |
#define | EVAS_GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x30B3 |
A target for evasglCreateImage or evasglCreateImageForContext. | |
#define | EVAS_GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x30B4 |
A target for evasglCreateImage or evasglCreateImageForContext. | |
#define | EVAS_GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x30B5 |
A target for evasglCreateImage or evasglCreateImageForContext. | |
#define | EVAS_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x30B6 |
A target for evasglCreateImage or evasglCreateImageForContext. | |
#define | EVAS_GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x30B7 |
A target for evasglCreateImage or evasglCreateImageForContext. | |
#define | EVAS_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x30B8 |
A target for evasglCreateImage or evasglCreateImageForContext. | |
#define | EVAS_GL_TEXTURE_3D 0x30B2 |
A target for evasglCreateImage or evasglCreateImageForContext. | |
#define | EVAS_GL_TEXTURE_ZOFFSET 0x30BD |
An attribute for evasglCreateImage or evasglCreateImageForContext. | |
#define | EVAS_GL_RENDERBUFFER 0x30B9 |
A target for evasglCreateImage or evasglCreateImageForContext. | |
#define | EVAS_GL_NATIVE_SURFACE_TIZEN 0x32A1 |
A target for evasglCreateImage or evasglCreateImageForContext. This is a Tizen specific feature. | |
#define | EVAS_GL_API_VERSION 4 |
Defines the version of the API structure. |
This group discusses the functions that are used to do OpenGL rendering on Evas. Evas allows you to use OpenGL to render to specially set up image objects (which act as render target surfaces). By default, Evas GL will use an OpenGL-ES 2.0 context and API set.
Evas GL vs. Elementary GLView
While it is possible to Evas and Ecore_Evas to create an OpenGL application, using these low-level APIs can be troublesome for most users. Before diving in Evas GL, please refer to the page OpenGL with Elementary.
Elementary GLView provides a set of helper functions in:
Similarly, two sets of helper functions are provided by Evas GL in the following header files:
Related Features
This API is related with the following feature:
- http://tizen.org/feature/opengles.version.1_1
- http://tizen.org/feature/opengles.version.2_0
- http://tizen.org/feature/opengles.version.3_0
It is recommended to design feature related codes in your application for reliability.
You can check if a device supports the related features for this API by using System Information, thereby controlling the procedure of your application.
To ensure your application is only running on the device with specific features, please define the features in your manifest file using the manifest editor in the SDK.
More details on featuring your application can be found from Feature List.
Define Documentation
#define EVAS_GL_API_VERSION 4 |
Defines the version of the API structure.
This helps applications know at runtime whether a function pointer exists or not.
Version 1: GLES 2.0 + GLES2 extensions only Version 2: GLES 2.0 + GLES2 extensions + GLES1 + GLES1.1 extensions Version 3: [version 2] + Wayland extensions Version 4: [version 3] + GLES3.0 + GLES3.0 extensions
Typedef Documentation
typedef enum _Evas_GL_Context_Version Evas_GL_Context_Version |
Enumeration that defines the available OpenGL ES version numbers. They can be used to create OpenGL-ES 1.1 contexts.
- Since :
- 2.3
- See also:
- evas_gl_context_version_create
- Remarks:
- This will only work with EGL/GLES (but not with desktop OpenGL).
typedef enum _Evas_GL_Depth_Bits Evas_GL_Depth_Bits |
Enumeration that defines the Surface Depth Format.
- Since :
- 2.3
typedef enum _Evas_GL_Multisample_Bits Evas_GL_Multisample_Bits |
Enumeration that defines the configuration options for a Multisample Anti-Aliased (MSAA) rendering surface.
- Since (EFL) :
- 1.2
- Since :
- 2.3
- Remarks:
- This only works on devices that support the required extensions.
typedef enum _Evas_GL_Options_Bits Evas_GL_Options_Bits |
Enumeration that defines the Configuration Options.
- Since (EFL) :
- 1.1
- Since :
- 2.3
typedef enum _Evas_GL_Stencil_Bits Evas_GL_Stencil_Bits |
Enumeration that defines the Surface Stencil Format.
- Since :
- 2.3
Enumeration Type Documentation
Enumeration that defines the available surface color formats.
- Enumerator:
EVAS_GL_RGB_888 Opaque RGB surface
EVAS_GL_RGBA_8888 RGBA surface with alpha
EVAS_GL_NO_FBO Special value for creating PBuffer surfaces without any attached buffer.
- See also:
- evas_gl_pbuffer_surface_create.
- Since :
- 2.3
Enumeration that defines the available OpenGL ES version numbers. They can be used to create OpenGL-ES 1.1 contexts.
- Since :
- 2.3
- See also:
- evas_gl_context_version_create
- Remarks:
- This will only work with EGL/GLES (but not with desktop OpenGL).
enum _Evas_GL_Depth_Bits |
Enumeration that defines the configuration options for a Multisample Anti-Aliased (MSAA) rendering surface.
- Since (EFL) :
- 1.2
- Since :
- 2.3
- Remarks:
- This only works on devices that support the required extensions.
Enumeration that defines the Configuration Options.
- Since (EFL) :
- 1.1
- Since :
- 2.3
- Enumerator:
EVAS_GL_OPTIONS_NONE No extra options
EVAS_GL_OPTIONS_DIRECT Optional hint to allow rendering directly to the Evas window if possible
EVAS_GL_OPTIONS_CLIENT_SIDE_ROTATION Force direct rendering even if the canvas is rotated. In that case, it is the application's role to rotate the contents of the Evas_GL view.
- See also:
- evas_gl_rotation_get
Enumeration that defines the Surface Stencil Format.
- Since :
- 2.3
- Enumerator:
Function Documentation
Evas_GL_API* evas_gl_api_get | ( | Evas_GL * | evas_gl | ) |
Gets the API for rendering using OpenGL.
- Since :
- 2.3
This returns a structure that contains all the OpenGL functions you can use to render in Evas. These functions consist of all the standard OpenGL-ES2.0 functions and any additional ones that Evas has decided to provide. This means that if you have your code ported to OpenGL-ES2.0, it is going to be easy to render to Evas.
- Parameters:
-
[in] evas_gl The given Evas_GL object
- Returns:
- The API to use
- Remarks:
- This function will always return an OpenGL-ES 2.0 API, please use evas_gl_context_api_get instead to get an OpenGL-ES 1.1 set of APIs.
- Since :
- 2.3
- See also:
- Evas_GL_API
- evas_gl_context_api_get
void evas_gl_config_free | ( | Evas_GL_Config * | cfg | ) |
Frees a config object created from evas_gl_config_new.
- Since :
- 2.3
- Parameters:
-
[in] cfg The configuration structure to free, it can not be accessed afterwards.
- Remarks:
- As long as Evas creates a config object for the user, it takes care of the backward compatibility issue.
- See also:
- evas_gl_config_new
- Since :
- 2.3
Evas_GL_Config* evas_gl_config_new | ( | void | ) |
Allocates a new config object for the user to fill out.
- Since :
- 2.3
- Remarks:
- As long as Evas creates a config object for the user, it takes care of the backward compatibility issue.
- See also:
- evas_gl_config_free
- Returns:
- A new config object
- Since :
- 2.3
Evas_GL_API* evas_gl_context_api_get | ( | Evas_GL * | evas_gl, |
Evas_GL_Context * | ctx | ||
) |
Gets the API for rendering using OpenGL with non standard contexts.
- Since :
- 2.3
- Remarks:
- This function is similar to evas_gl_api_get but takes an extra Evas GL context argument as it is used to get the real API used by special contexts, that have been instanciated with evas_gl_context_version_create().
- This function can be used to get the GL API for a OpenGL-ES 1.1 context. When using OpenGL-ES 1.1, applications should always use evas_gl_context_api_get and never call evas_gl_api_get (this will always return a OpenGL-ES 2+ API).
- Parameters:
-
[in] evas_gl The given Evas_GL object [in] ctx Specifies which context to use, based on this, Evas GL will return a 1.1- or a 2.0-compatible OpenGL-ES API.
- Returns:
- The API to use. Only the available function pointers will be set in the structure. All the non compatible functions or unsupported extension function pointers will be set to NULL.
- Since :
- 2.3
Evas_GL_Context* evas_gl_context_create | ( | Evas_GL * | evas_gl, |
Evas_GL_Context * | share_ctx | ||
) |
Creates and returns a new Evas GL context object (OpenGL-ES 2.0).
- Since :
- 2.3
- Parameters:
-
[in] evas_gl The given Evas_GL object [in] share_ctx An Evas_GL context to share with the new context
The API in use will be an OpenGL-ES 2.0 API (ie. with framebuffers and shaders). Consider calling evas_gl_context_version_create if you need an OpenGL-ES 1.1 context instead.
- Returns:
- The created context, otherwise
NULL
on failure
- See also:
- evas_gl_context_version_create
void evas_gl_context_destroy | ( | Evas_GL * | evas_gl, |
Evas_GL_Context * | ctx | ||
) |
Destroys the given Evas GL context object.
- Since :
- 2.3
- Parameters:
-
[in] evas_gl The given Evas_GL object [in] ctx The given Evas GL context
- Since :
- 2.3
Evas_GL_Context* evas_gl_context_version_create | ( | Evas_GL * | evas_gl, |
Evas_GL_Context * | share_ctx, | ||
Evas_GL_Context_Version | version | ||
) |
Creates and returns a new Evas GL context object for OpenGL-ES 1.1 or 2.0.
- Since :
- 2.3
- Parameters:
-
[in] evas_gl The given Evas_GL object [in] share_ctx A context to share (can be NULL) [in] version Major OpenGL-ES version number
- Returns:
- The created context, otherwise
NULL
on failure
- Remarks:
- The GL API bound to the created context must be queried using evas_gl_context_api_get (instead of evas_gl_api_get).
- GLES 3.x is supported since 2.4.
- Since :
- 2.3
Evas_GL_Context* evas_gl_current_context_get | ( | Evas_GL * | evas_gl | ) |
Returns the Evas GL context object in use or set by evas_gl_make_current.
- Since :
- 2.3
- Parameters:
-
[in] evas_gl The given Evas_GL object
- Returns:
- The current context for the calling thread, or
NULL
in case of failure and when there is no current context in this thread.
- Since :
- 2.3
Evas_GL_Surface* evas_gl_current_surface_get | ( | Evas_GL * | evas_gl | ) |
Returns the Evas GL surface object in use or set by evas_gl_make_current.
- Since :
- 2.3
- Parameters:
-
[in] evas_gl The given Evas_GL object
- Returns:
- The current surface for the calling thread, or
NULL
in case of failure and when there is no current surface in this thread.
- Remarks:
- This can be used to get a handle to the current surface, so as to switch between contexts back and forth. Note that the OpenGL driver may stall when doing so.
- See also:
- evas_gl_make_current
- Since :
- 2.3
int evas_gl_error_get | ( | Evas_GL * | evas_gl | ) |
Returns the last error of any evas_gl function called in the current thread. Initially, the error is set to EVAS_GL_SUCCESS. A call to evas_gl_error_get resets the error to EVAS_GL_SUCCESS.
- Since :
- 2.3
- Parameters:
-
[in] evas_gl The given Evas_GL object
- Returns:
- EVAS_GL_SUCCESS in case of no error, or any other
EVAS_GL
error code.
- Remarks:
- Since Evas GL is a glue layer for GL imitating EGL, the error codes returned have a similar meaning as those defined in EGL, so please refer to the EGL documentation for more information about the various error codes.
- Evas GL does not specify exactly which error codes will be returned in which circumstances. This is because different backends may behave differently and Evas GL will try to give the most meaningful error code based on the backend's error. Evas GL only tries to provide some information, so an application can not expect the exact same error codes as EGL would return.
- Since :
- 2.3
void evas_gl_free | ( | Evas_GL * | evas_gl | ) |
Frees an Evas_GL object.
- Since :
- 2.3
- Parameters:
-
[in] evas_gl The given Evas_GL object to destroy
- See also:
- evas_gl_new
- Since :
- 2.3
Eina_Bool evas_gl_make_current | ( | Evas_GL * | evas_gl, |
Evas_GL_Surface * | surf, | ||
Evas_GL_Context * | ctx | ||
) |
Sets the given context as the current context for the given surface.
- Since :
- 2.3
- Parameters:
-
[in] evas_gl The given Evas_GL object [in] surf The given Evas GL surface [in] ctx The given Evas GL context
- Returns:
EINA_TRUE
if successful, otherwiseEINA_FALSE
if not
- Since :
- 2.3
Eina_Bool evas_gl_native_surface_get | ( | Evas_GL * | evas_gl, |
Evas_GL_Surface * | surf, | ||
Evas_Native_Surface * | ns | ||
) |
Fills in the Native Surface information from a given Evas GL surface.
- Since :
- 2.3
- Parameters:
-
[in] evas_gl The given Evas_GL object [in] surf The given Evas GL surface to retrieve the Native Surface information from [out] ns The native surface structure that the function fills in
- Returns:
EINA_TRUE
if successful, otherwiseEINA_FALSE
if not
This function can be called to later set this native surface as source of an Evas Object Image. Please refer to evas_object_image_native_surface_set.
- Warning:
- Applications should not rely on the information set in
ns
since its properties are internal to Evas and are not meant to be tampered with in any way or form from outside Evas.
- Since :
- 2.3
Evas_GL* evas_gl_new | ( | Evas * | e | ) |
Creates a new Evas_GL object and returns a handle for GL rendering with the EFL.
- Since :
- 2.3
- Parameters:
-
[in] e The given Evas canvas to use
- Returns:
- The created Evas_GL object, or
NULL
in case of failure
- Since :
- 2.3
Evas_GL_Surface* evas_gl_pbuffer_surface_create | ( | Evas_GL * | evas_gl, |
Evas_GL_Config * | cfg, | ||
int | w, | ||
int | h, | ||
const int * | attrib_list | ||
) |
Create a pixel buffer surface.
- Since :
- 2.3
- Parameters:
-
[in] evas_gl The given Evas_GL object [in] cfg Pixel format and configuration of the pixel buffer surface [in] w Requested width of the buffer [in] h Requested height of the buffer [in] attrib_list An optional list of attribute-value pairs terminated by attribute 0, can be NULL
. Currently, no attributes are supported.
- Returns:
- The created GL surface object, otherwise
NULL
on failure
- Remarks:
- The surface must be released with evas_gl_surface_destroy.
- If the color format in cfg is EVAS_GL_RGB_888 or EVAS_GL_RGBA_8888, then Evas will automatically generate a framebuffer attached to this PBuffer. Its properties can be queried using evas_gl_native_surface_get. If you want to attach an FBO yourself, or create a PBuffer surface only, please use the color format EVAS_GL_NO_FBO.
- Creating a 1x1 PBuffer surface can be useful in order to call evas_gl_make_current() from another thread.
- The attribute list can be terminated by EVAS_GL_NONE or 0. As of now, no special attributes are supported yet. Also, only EGL is supported at the moment of writing.
- See also:
- evas_gl_surface_destroy
- Since :
- 2.3
Evas_GL_Func evas_gl_proc_address_get | ( | Evas_GL * | evas_gl, |
const char * | name | ||
) |
Returns a extension function from the Evas_GL glue layer.
- Since :
- 2.3
- Parameters:
-
[in] evas_gl The given Evas_GL object [in] name The name of the function to return
- Remarks:
- The available extension functions may depend on the backend engine Evas GL is running on.
- Note:
- Evas_GL extensions are not EGL or OpenGL extensions, but Evas_GL-specific features.
- Returns:
- A function pointer to the Evas_GL extension.
- Since :
- 2.3
int evas_gl_rotation_get | ( | Evas_GL * | evas_gl | ) |
Get the current rotation of the view, in degrees.
- Since :
- 2.3
- Remarks:
- This function should be called in order to properly handle the current rotation of the view. It will always return 0 unless the option EVAS_GL_OPTIONS_CLIENT_SIDE_ROTATION has been set.
- Indeed, in case of direct rendering to the back buffer, the client application is responsible for properly rotating its view. This can generally be done by applying a rotation to a view matrix.
- Parameters:
-
[in] evas_gl The current Evas_GL object
- Remarks:
- The returned value may not be the same as the window rotation, for example if indirect rendering is used as a fallback, or if the GPU supports transparent rotation of the buffer during swap.
- Returns:
- 0, 90, 180 or 270 depending on the Evas canvas' orientation.
- See also:
- EVAS_GL_OPTIONS_CLIENT_SIDE_ROTATION
- Since :
- 2.3
const char* evas_gl_string_query | ( | Evas_GL * | evas_gl, |
int | name | ||
) |
Returns a pointer to a static, null-terminated string describing some aspect of Evas GL.
- Since :
- 2.3
- Parameters:
-
[in] evas_gl The given Evas_GL object [in] name A symbolic constant, only EVAS_GL_EXTENSIONS is supported for now
- Returns:
- A string describing some aspect of Evas GL
- Since :
- 2.3
Evas_GL_Surface* evas_gl_surface_create | ( | Evas_GL * | evas_gl, |
Evas_GL_Config * | cfg, | ||
int | w, | ||
int | h | ||
) |
Creates and returns a new Evas_GL_Surface object for GL Rendering.
- Since :
- 2.3
- Parameters:
-
[in] evas_gl The given Evas_GL object [in] cfg The pixel format and configuration of the rendering surface [in] w The width of the surface [in] h The height of the surface
- Returns:
- The created GL surface object, otherwise
NULL
on failure
- See also:
- evas_gl_surface_destroy
- Since :
- 2.3
void evas_gl_surface_destroy | ( | Evas_GL * | evas_gl, |
Evas_GL_Surface * | surf | ||
) |
Destroys an Evas GL Surface.
- Since :
- 2.3
- Parameters:
-
[in] evas_gl The given Evas_GL object [in] surf The given GL surface object
- Remarks:
- This function can also destroy pbuffer surfaces.
Eina_Bool evas_gl_surface_query | ( | Evas_GL * | evas_gl, |
Evas_GL_Surface * | surface, | ||
int | attribute, | ||
void * | value | ||
) |
Query a surface for its properties.
- Since :
- 2.3
- Parameters:
-
[in] evas_gl The current Evas_GL object [in] surface An Evas_GL_Surface surface to query [in] attribute Specifies the attribute to query. [out] value Returns the requested value (usually an int)
- Remarks:
- The currently accepted attributes are the following:
- Returns:
- EINA_TRUE in case of success, EINA_FALSE in case of error.
- Since :
- 2.3
Variable Documentation
Surface Color Format
Surface Depth Bits
Eina_Bool(* _Evas_GL_API::evasglBindWaylandDisplay)(Evas_GL *evas_gl, void *wl_display) |
int(* _Evas_GL_API::evasglClientWaitSync)(Evas_GL *evas_gl, EvasGLSync sync, int flags, EvasGLTime timeout) |
EvasGLImage(* _Evas_GL_API::evasglCreateImage)(int target, void *buffer, const int *attrib_list) |
Create an EvasGLImage for the current context.
EVAS_GL_TEXTURE_2D:
In case ofEVAS_GL_TEXTURE_2D
on EGL, the currently bound EGLContext will be used to create the image. The buffer argument must be a texture ID cast down to a void* pointer.
Requires theEVAS_GL_image
extension.
EVAS_GL_NATIVE_SURFACE_TIZEN
(Tizen platform only):
Requires theEVAS_GL_TIZEN_image_native_surface
extension.
- Note:
- Please consider using evasglCreateImageForContext instead.
EvasGLImage(* _Evas_GL_API::evasglCreateImageForContext)(Evas_GL *evas_gl, Evas_GL_Context *ctx, int target, void *buffer, const int *attrib_list) |
Create an EvasGLImage for a given context.
- Parameters:
-
[in] evas_gl The current Evas GL object, [in] ctx A context to create this image for, [in] target One of EVAS_GL_TEXTURE_2D
andEVAS_GL_NATIVE_SURFACE_TIZEN
,[in] buffer A pointer to a buffer, see below, [in] attrib_list An array of key-value pairs terminated by 0 (see EVAS_GL_IMAGE_PRESERVED)
Common targets are:
EVAS_GL_TEXTURE_2D:
In case ofEVAS_GL_TEXTURE_2D
, the buffer argument must be a texture ID cast down to a void* pointer.
Requires theEVAS_GL_image
extension.
EvasGLImage *img = glapi->evasglCreateImageForContext (evasgl, ctx, EVAS_GL_TEXTURE_2D, (void*)(intptr_t)texture_id, NULL);
EVAS_GL_NATIVE_SURFACE_TIZEN
(Tizen platform only):
Requires theEVAS_GL_TIZEN_image_native_surface
extension.
- Note:
- Evas_GL_API must have version 2 or more.
- Since :
- 2.3
EvasGLSync(* _Evas_GL_API::evasglCreateSync)(Evas_GL *evas_gl, unsigned int type, const int *attrib_list) |
void(* _Evas_GL_API::evasglDestroyImage)(EvasGLImage image) |
Destroys an EvasGLImage. Destroy an image created by either evasglCreateImage or evasglCreateImageForContext.
Eina_Bool(* _Evas_GL_API::evasglDestroySync)(Evas_GL *evas_gl, EvasGLSync sync) |
Eina_Bool(* _Evas_GL_API::evasglGetSyncAttrib)(Evas_GL *evas_gl, EvasGLSync sync, int attribute, int *value) |
Eina_Bool(* _Evas_GL_API::evasglQueryWaylandBuffer)(Evas_GL *evas_gl, void *buffer, int attribute, int *value) |
Eina_Bool(* _Evas_GL_API::evasglSignalSync)(Evas_GL *evas_gl, EvasGLSync sync, unsigned mode) |
Eina_Bool(* _Evas_GL_API::evasglUnbindWaylandDisplay)(Evas_GL *evas_gl, void *wl_display) |
int(* _Evas_GL_API::evasglWaitSync)(Evas_GL *evas_gl, EvasGLSync sync, int flags) |
Optional Surface MSAA Bits
Extra Surface Options
Surface Stencil Bits
The current version number is EVAS_GL_API_VERSION
(4). This should not be confused with the OpenGL-ES context version.