Tizen Native API

A GLView widget allows for simple GL rendering in the elementary environment.

glview_inheritance_tree.png

GLView hides all the complicated evas_gl details so that the user only has to deal with registering a few callback functions for rendering to a surface using OpenGL APIs.

This widget emits the following signals, besides the ones sent from GLView :

  • "language,changed" - The program's language is changed

Please refer to the page OpenGL with Elementary for a quick introduction about OpenGL with EFL.

Functions

Evas_Objectelm_glview_add (Evas_Object *parent)
 Adds a new GLView to the parent.
Evas_Objectelm_glview_version_add (Evas_Object *parent, Evas_GL_Context_Version version)
 Adds a new GLView to the parent, given an OpenGL-ES context version number.
void elm_glview_size_set (Evas_Object *obj, Evas_Coord w, Evas_Coord h)
 Sets the size of the GLView.
void elm_glview_size_get (const Evas_Object *obj, Evas_Coord *w, Evas_Coord *h)
 Gets the size of the GLView.
Evas_GL_APIelm_glview_gl_api_get (const Evas_Object *obj)
 Gets the GL API struct for GL rendering.
Eina_Bool elm_glview_mode_set (Evas_Object *obj, Elm_GLView_Mode mode)
 Sets the mode of the GLView. Supports alpha, depth and stencil.
Eina_Bool elm_glview_resize_policy_set (Evas_Object *obj, Elm_GLView_Resize_Policy policy)
 Sets the resize policy for the GLView object.
Eina_Bool elm_glview_render_policy_set (Evas_Object *obj, Elm_GLView_Render_Policy policy)
 Sets the render policy for the GLView object.
void elm_glview_init_func_set (Evas_Object *obj, Elm_GLView_Func_Cb func)
 Sets the init function that runs once in the main loop.
void elm_glview_del_func_set (Evas_Object *obj, Elm_GLView_Func_Cb func)
 Sets the delete function that runs when the GLView gets deleted.
void elm_glview_resize_func_set (Evas_Object *obj, Elm_GLView_Func_Cb func)
 Sets the resize function that gets called when resize happens.
void elm_glview_render_func_set (Evas_Object *obj, Elm_GLView_Func_Cb func)
 Sets the render function that runs in the main loop.
void elm_glview_changed_set (Evas_Object *obj)
 Notifies that there have been changes in the GLView.
Evas_GLelm_glview_evas_gl_get (Evas_Object *obj)
 Get the internal Evas GL attached to this view.

Typedefs

typedef enum _Elm_GLView_Mode Elm_GLView_Mode
 Selects the target surface properties.

Typedef Documentation

Selects the target surface properties.

An OR combination of Elm_GLView_Mode values should be passed to elm_glview_mode_set when setting up a GL widget. These flags will specify the properties of the rendering target surface; in particular, the mode can request the surface to support alpha, depth and stencil buffers.

Note:
ELM_GLVIEW_CLIENT_SIDE_ROTATION is a special value that indicates to EFL that the application will handle the view rotation when the device is rotated. This is needed only when the application requests direct rendering. Please refer to Rendering GL on Evas for more information about direct rendering.
See also:
elm_glview_mode_set
OpenGL with Elementary
Since :
2.3.1

Enumeration Type Documentation

Selects the target surface properties.

An OR combination of Elm_GLView_Mode values should be passed to elm_glview_mode_set when setting up a GL widget. These flags will specify the properties of the rendering target surface; in particular, the mode can request the surface to support alpha, depth and stencil buffers.

Note:
ELM_GLVIEW_CLIENT_SIDE_ROTATION is a special value that indicates to EFL that the application will handle the view rotation when the device is rotated. This is needed only when the application requests direct rendering. Please refer to Rendering GL on Evas for more information about direct rendering.
See also:
elm_glview_mode_set
OpenGL with Elementary
Since :
2.3.1
Enumerator:
ELM_GLVIEW_ALPHA 

Alpha channel enabled rendering mode

ELM_GLVIEW_DEPTH 

Depth buffer enabled rendering mode (24 bits by default)

ELM_GLVIEW_STENCIL 

Stencil buffer enabled rendering mode (8 bits by default)

ELM_GLVIEW_DIRECT 

Request direct rendering, unless there must be a fallback

ELM_GLVIEW_CLIENT_SIDE_ROTATION 

Client will handle GL view rotation if direct rendering is enabled

ELM_GLVIEW_DEPTH_8 

Request min. 8 bits for the depth buffer

ELM_GLVIEW_DEPTH_16 

Request min. 16 bits for the depth buffer

ELM_GLVIEW_DEPTH_24 

Request min. 24 bits for the depth buffer (default)

ELM_GLVIEW_DEPTH_32 

Request min. 32 bits for the depth buffer

ELM_GLVIEW_STENCIL_1 

Request min. 1 bits for the stencil buffer

ELM_GLVIEW_STENCIL_2 

Request min. 2 bits for the stencil buffer

ELM_GLVIEW_STENCIL_4 

Request min. 4 bits for the stencil buffer

ELM_GLVIEW_STENCIL_8 

Request min. 8 bits for the stencil buffer (default)

ELM_GLVIEW_STENCIL_16 

Request min. 16 bits for the stencil buffer

ELM_GLVIEW_MULTISAMPLE_LOW 

MSAA with minimum number of samples

ELM_GLVIEW_MULTISAMPLE_MED 

MSAA with half the number of maximum samples

ELM_GLVIEW_MULTISAMPLE_HIGH 

MSAA with maximum number of samples

Enumeration that defines a policy for gl rendering.

Remarks:
The rendering policy tells GLView where to run the gl rendering code. ELM_GLVIEW_RENDER_POLICY_ON_DEMAND tells GLView to call the rendering calls on demand, which means that the rendering code gets called only when it is visible.
Default is ELM_GLVIEW_RENDER_POLICY_ON_DEMAND
Since :
2.3.1
Enumerator:
ELM_GLVIEW_RENDER_POLICY_ON_DEMAND 

Render only when there is a need for redrawing

ELM_GLVIEW_RENDER_POLICY_ALWAYS 

Render always even when it is not visible

Enumeration that defines a policy for the GLView resizing.

Remarks:
The resizing policy tells GLView what to do with the underlying surface when resize happens. ELM_GLVIEW_RESIZE_POLICY_RECREATE destroys the current surface and recreates the surface to the new size. ELM_GLVIEW_RESIZE_POLICY_SCALE instead keeps the current surface but only displays the result at the desired size scaled.
Default is ELM_GLVIEW_RESIZE_POLICY_RECREATE
Since :
2.3.1
Enumerator:
ELM_GLVIEW_RESIZE_POLICY_RECREATE 

Resize the internal surface along with the image

ELM_GLVIEW_RESIZE_POLICY_SCALE 

Only resize the internal image and not the surface


Function Documentation

Adds a new GLView to the parent.

Since :
2.3.1
Remarks:
By default, GLView creates an OpenGL-ES 2.0 context, so only OpenGL-ES 2.0 APIs can be used (and supported extensions). Please use elm_glview_version_add instead to create OpenGL-ES 1.1 contexts.
Parameters:
[in]parentThe parent object
Returns:
The new object, otherwise NULL if it cannot be created
See also:
elm_glview_version_add

Notifies that there have been changes in the GLView.

Since :
2.3.1
Parameters:
[in]objThe GLView object
void elm_glview_del_func_set ( Evas_Object obj,
Elm_GLView_Func_Cb  func 
)

Sets the delete function that runs when the GLView gets deleted.

Since :
2.3.1
Remarks:
The registered del function gets called when GLView object is deleted. This function allows GLView to hide all the rendering context/surface details and have the user just call the GL calls that they desire when delete happens. Called from the main loop.
Parameters:
[in]objThe GLView object
[in]funcThe delete function to be registered

Get the internal Evas GL attached to this view.

Note:
The returned Evas_GL must not be destroyed as it is still owned by the view. But this pointer can be used then to call all the evas_gl_ functions.
Since :
2.3.1
Parameters:
[in]objThe GLView object
Returns:
The Evas_GL used by this GLView.

Gets the GL API struct for GL rendering.

Elementary GLView uses Evas GL internally to create a rendering context and target surfaces. Please refer to the Evas GL documentation for more information about this GL API structure.

Note:
When using an OpenGL-ES 1.1 context, elm_glview_gl_api_get will return a GL-ES 1.1 API.
Since :
2.3.1
Parameters:
[in]objThe GLView object
Returns:
The API object, otherwise NULL if it cannot be created
void elm_glview_init_func_set ( Evas_Object obj,
Elm_GLView_Func_Cb  func 
)

Sets the init function that runs once in the main loop.

Since :
2.3.1
Remarks:
The registered init function gets called once during the render loop. This function allows GLView to hide all the rendering context/surface details and have the user just call the GL calls that they desire for initialization GL calls.
Parameters:
[in]objThe GLView object
[in]funcThe init function to be registered

Sets the mode of the GLView. Supports alpha, depth and stencil.

Since :
2.3.1
Remarks:
If direct rendering is enabled, Evas GL will render directly to the back buffer of the window, unless the window has been rotated. If the window is rotated and the flag DIRECT is set, the flag CLIENT_SIDE_ROTATION can be used to avoid falling back to a framebuffer.
Here are some conditions that will disable direct rendering and force a fallback to indirect rendering in a framebuffer:
  • if the object's color is not (255,255,255,255),
  • if the object has an evas map,
  • if the object size is different from the viewport, (RESIZE_POLICY_SCALE)
  • if the window is rotated and CLIENT_SIDE_ROTATION is not set,
  • if the GLView policy is set to ALWAYS render.
Parameters:
[in]objThe GLView object
[in]modeThe mode Options OR'ed enabling Alpha, Depth, Stencil, Direct and Client Side Rotation
Returns:
true if set properly, otherwise false
void elm_glview_render_func_set ( Evas_Object obj,
Elm_GLView_Func_Cb  func 
)

Sets the render function that runs in the main loop.

Since :
2.3.1
Remarks:
The render function gets called in the main loop, but whether it runs depends on the rendering policy and whether elm_glview_changed_set() gets called.
Parameters:
[in]objThe GLView object
[in]funcThe render function to be registered

Sets the render policy for the GLView object.

Since :
2.3.1
Remarks:
By default, the render policy is set to ELM_GLVIEW_RENDER_POLICY_ON_DEMAND. This policy is set such that during the render loop, GLView is only redrawn if it needs to be redrawn. (i.e. when it is visible). If the policy is set to ELM_GLVIEWW_RENDER_POLICY_ALWAYS, it redraws regardless of whether it is visible or needs redrawing.
Parameters:
[in]objThe GLView object
[in]policyThe render policy
Returns:
EINA_TRUE if succeed, otherwise EINA_FALSE
void elm_glview_resize_func_set ( Evas_Object obj,
Elm_GLView_Func_Cb  func 
)

Sets the resize function that gets called when resize happens.

Since :
2.3.1
Remarks:
The resize function gets called during the render loop. This function allows GLView to hide all the rendering context/surface details and have the user just call the GL calls that they desire when resize happens.
Parameters:
[in]objThe GLView object
[in]funcThe resize function to be registered

Sets the resize policy for the GLView object.

Since :
2.3.1
Remarks:
By default, the resize policy is set to ELM_GLVIEW_RESIZE_POLICY_RECREATE. When resize is called it destroys the previous surface and recreates the newly specified size. If the policy is set to ELM_GLVIEW_RESIZE_POLICY_SCALE, however, GLView only scales the image object and not the underlying GL Surface.
Parameters:
[in]objThe GLView object
[in]policyThe scaling policy
Returns:
EINA_TRUE if succeed, otherwise EINA_FALSE
void elm_glview_size_get ( const Evas_Object obj,
Evas_Coord w,
Evas_Coord h 
)

Gets the size of the GLView.

Since :
2.3.1
Remarks:
Note that this function returns the actual image size of the GLView. This means that when the scale policy is set to ELM_GLVIEW_RESIZE_POLICY_SCALE, it returns the non-scaled size.
Parameters:
[in]objThe GLView object
[out]wThe width of the GLView object
[out]hThe height of the GLView object
void elm_glview_size_set ( Evas_Object obj,
Evas_Coord  w,
Evas_Coord  h 
)

Sets the size of the GLView.

Since :
2.3.1
Parameters:
[in]objThe GLView object
[in]wThe width of the GLView object
[in]hThe height of the GLView object

Adds a new GLView to the parent, given an OpenGL-ES context version number.

Since :
2.3.1
Parameters:
[in]parentThe parent object
[in]versionRequested GL ES version number (default is 2.x, 1.x may also be supported)
Returns:
The new object, otherwise NULL if it cannot be created
See also:
elm_glview_add