Tizen Native API
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This is a push-button. Press it and run some function. It can contain a simple label and icon object and it also has an autorepeat feature.
This widget inherits from the Layout one, so that all the functions acting on it also work for button objects.
This widget emits the following signals, besides the ones sent from Layout :
- "clicked": The user clicked the button (press/release).
- "repeated": The user pressed the button without releasing it.
- "pressed": The button is pressed.
- "unpressed": The button is released after being pressed. In all cases, the event parameter of the callback is
NULL
.
Also, defined in the default theme, the button has the following styles available:
- default: A normal button.
- anchor: Like default, but the button fades away when the mouse is not over it, leaving only the text or icon.
- naviframe: Internally used by Naviframe for its back button. for its left and right buttons.
The default content parts of the button widget that you can use are:
- "icon" - An icon of the button.
The default text parts of the button widget that you can use are:
- "default" - Label of the button.
Supported common elm_object APIs.
- elm_object_part_text_set
- elm_object_part_text_get
- elm_object_part_content_set
- elm_object_part_content_get
- elm_object_part_content_unset
- elm_object_signal_emit
- elm_object_signal_callback_add
- elm_object_signal_callback_del
Functions | |
Evas_Object * | elm_button_add (Evas_Object *parent) |
Adds a new button to the parent's canvas. | |
void | elm_button_autorepeat_set (Evas_Object *obj, Eina_Bool on) |
Turns on/off the autorepeat event generated when the button is kept pressed. | |
Eina_Bool | elm_button_autorepeat_get (const Evas_Object *obj) |
Gets whether the autorepeat feature is enabled. | |
void | elm_button_autorepeat_initial_timeout_set (Evas_Object *obj, double t) |
Sets the initial timeout before the autorepeat event is generated. | |
double | elm_button_autorepeat_initial_timeout_get (const Evas_Object *obj) |
Gets the initial timeout before the autorepeat event is generated. | |
void | elm_button_autorepeat_gap_timeout_set (Evas_Object *obj, double t) |
Sets the interval between each generated autorepeat event. | |
double | elm_button_autorepeat_gap_timeout_get (const Evas_Object *obj) |
Gets the interval between each generated autorepeat event. |
Function Documentation
Evas_Object* elm_button_add | ( | Evas_Object * | parent | ) |
Adds a new button to the parent's canvas.
- Since :
- 2.3.1
- Parameters:
-
[in] parent The parent object
- Returns:
- The new object, otherwise
NULL
if it cannot be created
double elm_button_autorepeat_gap_timeout_get | ( | const Evas_Object * | obj | ) |
Gets the interval between each generated autorepeat event.
- Since :
- 2.3.1
- Parameters:
-
[in] obj The button object
- Returns:
- The interval in seconds
void elm_button_autorepeat_gap_timeout_set | ( | Evas_Object * | obj, |
double | t | ||
) |
Sets the interval between each generated autorepeat event.
- Since :
- 2.3.1
- Remarks:
- After the first
repeated
event is fired, all subsequent ones follow after a delay of t seconds for each.
- Parameters:
-
[in] obj The button object [in] t The interval in seconds
Eina_Bool elm_button_autorepeat_get | ( | const Evas_Object * | obj | ) |
Gets whether the autorepeat feature is enabled.
- Since :
- 2.3.1
- Parameters:
-
[in] obj The button object
- Returns:
EINA_TRUE
if autorepeat is on, otherwiseEINA_FALSE
- See also:
- elm_button_autorepeat_set()
double elm_button_autorepeat_initial_timeout_get | ( | const Evas_Object * | obj | ) |
Gets the initial timeout before the autorepeat event is generated.
- Since :
- 2.3.1
- Parameters:
-
[in] obj The button object
- Returns:
- The timeout in seconds
void elm_button_autorepeat_initial_timeout_set | ( | Evas_Object * | obj, |
double | t | ||
) |
Sets the initial timeout before the autorepeat event is generated.
This sets the timeout, in seconds, since the button is pressed until the first repeated
signal is emitted. If t is 0.0
or less, there won't be any delay and the event is fired the moment the button is pressed.
- Since :
- 2.3.1
- Parameters:
-
[in] obj The button object [in] t The timeout in seconds
void elm_button_autorepeat_set | ( | Evas_Object * | obj, |
Eina_Bool | on | ||
) |
Turns on/off the autorepeat event generated when the button is kept pressed.
- Since :
- 2.3.1
- Remarks:
- When off, no autorepeat is performed and buttons emit a normal
clicked
signal when they are clicked. -
When on, keeping a button pressed continuously emits a
repeated
signal until the button is released. The time it takes until it starts emitting the signal is given by elm_button_autorepeat_initial_timeout_set(), and the time between each new emission is given by elm_button_autorepeat_gap_timeout_set().
- Parameters:
-
[in] obj The button object [in] on The boolean value to turn on/off the event