Tizen(Headed) Native API  6.5
Dali::LongPressGesture Struct Reference

A LongPressGesture is emitted when the user touches and holds the screen with the stated number of fingers. More...

Inheritance diagram for Dali::LongPressGesture:
Dali::Gesture

Public Member Functions

 LongPressGesture (Gesture::State state)
 Constructor.
 LongPressGesture (const LongPressGesture &rhs)
 Copy constructor.
LongPressGestureoperator= (const LongPressGesture &rhs)
 Assignment operator.
virtual ~LongPressGesture ()
 Virtual destructor.

Public Attributes

uint32_t numberOfTouches
 The number of touch points in this long press gesture, i.e. the number of fingers the user had on the screen to generate the long press gesture.
Vector2 screenPoint
 This is the point, in screen coordinates, where the long press occurred.
Vector2 localPoint
 This is the point, in local actor coordinates, where the long press occurred.

Detailed Description

A LongPressGesture is emitted when the user touches and holds the screen with the stated number of fingers.

This gesture can be in one of two states, when the long-press gesture is first detected: Gesture::Started and when the long-press gesture ends: Gesture::Finished.

Long press gesture finishes when all touches have been released.

Since:
2.4, DALi version 1.0.0
See also:
LongPressGestureDetector

Constructor & Destructor Documentation

Constructor.

Since:
2.4, DALi version 1.0.0
Parameters:
[in]stateThe state of the gesture

Copy constructor.

Since:
2.4, DALi version 1.0.0
Parameters:
[in]rhsA reference to the copied handle

Virtual destructor.

Since:
2.4, DALi version 1.0.0

Member Function Documentation

LongPressGesture& Dali::LongPressGesture::operator= ( const LongPressGesture rhs)

Assignment operator.

Since:
2.4, DALi version 1.0.0
Parameters:
[in]rhsA reference to the copied handle
Returns:
A reference to this

Member Data Documentation

This is the point, in local actor coordinates, where the long press occurred.

If a multi-touch long press, then this is the centroid of all the touch points.

Returns:
The point where tap has occurred (in local actor coordinates)

This is the point, in screen coordinates, where the long press occurred.

If a multi-touch long press, then this is the centroid of all the touch points.