Tizen(Headed) Native API
6.5
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This example shows how to change the color of a rectangle using a color selector. We aren't going to explain a lot of the code since it's the usual setup code:
//Compile with: //gcc -g colorselector_example_01.c -o colorselector_example_01 `pkg-config --cflags --libs elementary` #include <Elementary.h> static void _change_color(void *data, Evas_Object *obj, void *event_info); static void _colorpalette_clicked_cb(void *data, Evas_Object *obj, void *event_info); static void _colorpalette_longpressed_cb(void *data, Evas_Object *obj, void *event_info); EAPI_MAIN int elm_main(int argc EINA_UNUSED, char **argv EINA_UNUSED) { Evas_Object *win, *cs, *rect, *bx, *fr; elm_policy_set(ELM_POLICY_QUIT, ELM_POLICY_QUIT_LAST_WINDOW_CLOSED); win = elm_win_util_standard_add("color selector", "Color selector"); elm_win_autodel_set(win, EINA_TRUE); bx = elm_box_add(win); evas_object_size_hint_weight_set(bx, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND); elm_win_resize_object_add(win, bx); evas_object_show(bx); fr = elm_frame_add(win); evas_object_size_hint_weight_set(fr, 1.0, 0.5); evas_object_size_hint_align_set(fr, EVAS_HINT_FILL, EVAS_HINT_FILL); elm_object_text_set(fr, "Color View"); elm_box_pack_end(bx, fr); evas_object_show(fr); rect = evas_object_rectangle_add(evas_object_evas_get(win)); elm_object_content_set(fr, rect); evas_object_color_set(rect, 255, 90, 18, 255); evas_object_show(rect);
Now that we have a window with background and a rectangle we can create our color_selector
fr = elm_frame_add(win); evas_object_size_hint_weight_set(fr, 1.0, 0.5); evas_object_size_hint_align_set(fr, EVAS_HINT_FILL, EVAS_HINT_FILL); elm_object_text_set(fr, "Color Selector"); elm_box_pack_end(bx, fr); evas_object_show(fr); cs = elm_colorselector_add(win);
Now colors can be loaded to color selector's palette by setting the palette name
elm_colorselector_palette_name_set(cs, "painting"); evas_object_size_hint_weight_set(cs, EVAS_HINT_EXPAND, 0.0); evas_object_size_hint_align_set(cs, EVAS_HINT_FILL, 0.0); elm_colorselector_color_set(cs, 255, 90, 18, 255); evas_object_show(cs);
Next we ask to be notified whenever the color changes on selector:
evas_object_smart_callback_add(cs, "changed", _change_color, rect);
Next we ask to be notified whenever the color item is selected and longpressed:
evas_object_smart_callback_add(cs, "color,item,selected", _colorpalette_clicked_cb, rect); evas_object_smart_callback_add(cs, "color,item,longpressed", _colorpalette_longpressed_cb, rect);
We add some more code to the usual setup code:
elm_object_content_set(fr, cs); evas_object_resize(win, 320, 480); evas_object_show(win); elm_run(); return 0; } ELM_MAIN()
now get to the "changed" callback that sets the color of the rectangle:
static void _change_color(void *data, Evas_Object *obj, void *event_info EINA_UNUSED) { int r, g, b, a; elm_colorselector_color_get(obj, &r, &g, &b, &a); // ensure colors are pre-multiplied by alpha evas_color_argb_premul(a, &r, &g, &b); evas_object_color_set(data, r, g, b, a); }
And now get to the "color,item,selected" callback that sets the color of the rectangle:
static void _colorpalette_clicked_cb(void *data, Evas_Object *obj EINA_UNUSED, void *event_info) { int r = 0, g = 0, b = 0 ,a = 0; Elm_Object_Item *color_it = (Elm_Object_Item *) event_info; elm_colorselector_palette_item_color_get(color_it, &r, &g, &b, &a); // ensure colors are pre-multiplied by alpha evas_color_argb_premul(a, &r, &g, &b); evas_object_color_set(data, r, g, b, a); }
And now get to the "color,item,longpressed" callback that gets and displays the color of the rectangle:
static void _colorpalette_longpressed_cb(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void *event_info) { int r = 0,g = 0,b = 0 ,a = 0; Elm_Object_Item *color_it = (Elm_Object_Item *) event_info; elm_colorselector_palette_item_color_get(color_it, &r, &g, &b, &a); printf("\ncolor = %d-%d-%d-%d\n", r, g, b, a); }