Tizen Native API
6.0
|
Functions that operate on single line, single style text objects.
For multiline and multiple style text, see Textblock Object Functions.
See some examples on this group of functions.
- Warning:
- We don't guarantee any proper results if you create a Text object without setting the evas engine.
Functions | |
void | evas_object_text_shadow_color_set (Evas_Text *obj, int r, int g, int b, int a) |
Controls the shadow color for the given text object. | |
void | evas_object_text_shadow_color_get (const Evas_Text *obj, int *r, int *g, int *b, int *a) |
Controls the shadow color for the given text object. | |
void | evas_object_text_ellipsis_set (Evas_Text *obj, double ellipsis) |
Controls the ellipsis that should be used for the text object. | |
double | evas_object_text_ellipsis_get (const Evas_Text *obj) |
Controls the ellipsis that should be used for the text object. | |
void | evas_object_text_bidi_delimiters_set (Evas_Text *obj, const char *delim) |
Sets the BiDi delimiters used in the textblock. | |
const char * | evas_object_text_bidi_delimiters_get (const Evas_Text *obj) |
Sets the BiDi delimiters used in the textblock. | |
void | evas_object_text_outline_color_set (Evas_Text *obj, int r, int g, int b, int a) |
Controls the outline color for the given text object. | |
void | evas_object_text_outline_color_get (const Evas_Text *obj, int *r, int *g, int *b, int *a) |
Controls the outline color for the given text object. | |
void | evas_object_text_glow2_color_set (Evas_Text *obj, int r, int g, int b, int a) |
Sets the 'glow 2' color for the given text object. | |
void | evas_object_text_glow2_color_get (const Evas_Text *obj, int *r, int *g, int *b, int *a) |
Sets the 'glow 2' color for the given text object. | |
void | evas_object_text_style_set (Evas_Text *obj, Evas_Text_Style_Type style) |
Controls the style to apply on the given text object. | |
Evas_Text_Style_Type | evas_object_text_style_get (const Evas_Text *obj) |
Controls the style to apply on the given text object. | |
void | evas_object_text_glow_color_set (Evas_Text *obj, int r, int g, int b, int a) |
Sets the glow color for the given text object. | |
void | evas_object_text_glow_color_get (const Evas_Text *obj, int *r, int *g, int *b, int *a) |
Sets the glow color for the given text object. | |
int | evas_object_text_max_descent_get (const Evas_Text *obj) |
Maximal descent property. | |
void | evas_object_text_style_pad_get (const Evas_Text *obj, int *l, int *r, int *t, int *b) |
Gets the text style pad of a text object. | |
Efl_Text_Bidirectional_Type | evas_object_text_direction_get (const Evas_Text *obj) |
Retrieves the direction of the text currently being displayed in the text object. | |
int | evas_object_text_ascent_get (const Evas_Text *obj) |
Ascent property. | |
int | evas_object_text_horiz_advance_get (const Evas_Text *obj) |
Horizontal advance property. | |
int | evas_object_text_inset_get (const Evas_Text *obj) |
Inset property. | |
int | evas_object_text_max_ascent_get (const Evas_Text *obj) |
Maximal ascent property. | |
int | evas_object_text_vert_advance_get (const Evas_Text *obj) |
Vertical advance property. | |
int | evas_object_text_descent_get (const Evas_Text *obj) |
descent property | |
int | evas_object_text_last_up_to_pos (const Evas_Text *obj, int x, int y) |
Returns the logical position of the last char in the text up to the pos given. | |
int | evas_object_text_char_coords_get (const Evas_Text *obj, int x, int y, int *cx, int *cy, int *cw, int *ch) |
Get character coordinates. | |
Eina_Bool | evas_object_text_char_pos_get (const Evas_Text *obj, int pos, int *cx, int *cy, int *cw, int *ch) |
Retrieve position and dimension information of a character within a text Efl_Canvas_Object. | |
Evas_Object * | evas_object_text_add (Evas *e) |
void | evas_object_text_text_set (Eo *obj, const char *text) |
const char * | evas_object_text_text_get (const Eo *obj) |
void | evas_object_text_font_source_set (Eo *obj, const char *font_source) |
const char * | evas_object_text_font_source_get (const Eo *obj) |
void | evas_object_text_font_set (Eo *obj, const char *font, Evas_Font_Size size) |
void | evas_object_text_font_get (const Eo *obj, const char **font, Evas_Font_Size *size) |
Defines | |
#define | EVAS_TEXT_STYLE_BASIC_SET(x, s) do { x = ((x) & ~EVAS_TEXT_STYLE_MASK_BASIC) | (s); } while (0) |
#define | EVAS_TEXT_STYLE_SHADOW_DIRECTION_SET(x, s) do { x = ((x) & ~EVAS_TEXT_STYLE_MASK_SHADOW_DIRECTION) | (s); } while (0) |
Define Documentation
#define EVAS_TEXT_STYLE_BASIC_SET | ( | x, | |
s | |||
) | do { x = ((x) & ~EVAS_TEXT_STYLE_MASK_BASIC) | (s); } while (0) |
Text style type creation macro. Use style types on the 's' arguments, being 'x' your style variable.
#define EVAS_TEXT_STYLE_SHADOW_DIRECTION_SET | ( | x, | |
s | |||
) | do { x = ((x) & ~EVAS_TEXT_STYLE_MASK_SHADOW_DIRECTION) | (s); } while (0) |
Text style type creation macro. This one will impose shadow directions on the style type variable -- use the EVAS_TEXT_STYLE_SHADOW_DIRECTION_*
values on 's', incrementally.
Enumeration Type Documentation
enum Evas_Text_Style_Type |
Types of styles to be applied on text objects. The EVAS_TEXT_STYLE_SHADOW_DIRECTION_* ones are to be OR'ed together with others imposing shadow, to change the shadow's direction.
- Enumerator:
Function Documentation
Evas_Object* evas_object_text_add | ( | Evas * | e | ) |
Creates a new text object on the provided canvas.
- Parameters:
-
e The canvas to create the text object on.
- Returns:
NULL
on error, a pointer to a new text object on success.
Text objects are for simple, single line text elements. If you want more elaborated text blocks, see Textblock Object Functions.
- Since :
- 2.3.1
- Examples:
- ecore_evas_window_sizes_example.c, eina_tiler_01.c, and evas-text.c.
int evas_object_text_ascent_get | ( | const Evas_Text * | obj | ) |
Ascent property.
- Parameters:
-
[in] obj The object.
- Returns:
- Evas coordinate
- Since :
- 3.0
const char* evas_object_text_bidi_delimiters_get | ( | const Evas_Text * | obj | ) |
Sets the BiDi delimiters used in the textblock.
BiDi delimiters are use for in-paragraph separation of bidi segments. This is useful for example in recipients fields of e-mail clients where bidi oddities can occur when mixing RTL and LTR.
- Parameters:
-
[in] obj The object.
- Returns:
- A null terminated string of delimiters, e.g ",|".
- Since (EFL) :
- 1.1
- Since :
- 2.3.1
void evas_object_text_bidi_delimiters_set | ( | Evas_Text * | obj, |
const char * | delim | ||
) |
Sets the BiDi delimiters used in the textblock.
BiDi delimiters are use for in-paragraph separation of bidi segments. This is useful for example in recipients fields of e-mail clients where bidi oddities can occur when mixing RTL and LTR.
- Parameters:
-
[in] obj The object. [in] delim A null terminated string of delimiters, e.g ",|".
- Since (EFL) :
- 1.1
- Since :
- 2.3.1
int evas_object_text_char_coords_get | ( | const Evas_Text * | obj, |
int | x, | ||
int | y, | ||
int * | cx, | ||
int * | cy, | ||
int * | cw, | ||
int * | ch | ||
) |
Get character coordinates.
- Parameters:
-
[in] obj The object. [in] x X coordinate [in] y Y coordinate [out] cx X coordinate [out] cy Y coordinate [out] cw Width [out] ch Height
- Returns:
- Logical position of char
- Since :
- 3.0
Eina_Bool evas_object_text_char_pos_get | ( | const Evas_Text * | obj, |
int | pos, | ||
int * | cx, | ||
int * | cy, | ||
int * | cw, | ||
int * | ch | ||
) |
Retrieve position and dimension information of a character within a text Efl_Canvas_Object.
This function is used to obtain the X, Y, width and height of the character located at pos
within the Efl_Canvas_Object obj
. obj
must be a text object Any of the Evas_Coord
parameters ($cx, cy
, cw
, ch
) may be NULL
in which case no value will be assigned to that parameter.
- Parameters:
-
[in] obj The object. [in] pos The character position to request co-ordinates for. [out] cx A pointer to an int to store the X value in (can be NULL). [out] cy A pointer to an int to store the Y value in (can be NULL). [out] cw A pointer to an int to store the Width value in (can be NULL). [out] ch A pointer to an int to store the Height value in (can be NULL).
- Returns:
false
on success,true
otherwise
- Since :
- 2.3.1
int evas_object_text_descent_get | ( | const Evas_Text * | obj | ) |
descent property
- Parameters:
-
[in] obj The object.
- Returns:
- Evas coordinate
- Since :
- 3.0
Efl_Text_Bidirectional_Type evas_object_text_direction_get | ( | const Evas_Text * | obj | ) |
Retrieves the direction of the text currently being displayed in the text object.
- Parameters:
-
[in] obj The object.
- Returns:
- Bidirectional type
- Since :
- 2.3.1
double evas_object_text_ellipsis_get | ( | const Evas_Text * | obj | ) |
Controls the ellipsis that should be used for the text object.
This is a value between 0.0 and 1.0 indicating the position of the text to be shown. 0.0 means the start will be shown and the end trimmed, 1.0 means the beginning will be trimmed and the end will be shown, and any value in between will cause ellipsis to be added in both end of the text and the requested part to be shown. -1.0 means ellipsis is turned off.
- Parameters:
-
[in] obj The object.
- Returns:
- The ellipsis. Allowed values: -1.0 or 0.0-1.0
- Since (EFL) :
- 1.8
- Since :
- 2.3.1
void evas_object_text_ellipsis_set | ( | Evas_Text * | obj, |
double | ellipsis | ||
) |
Controls the ellipsis that should be used for the text object.
This is a value between 0.0 and 1.0 indicating the position of the text to be shown. 0.0 means the start will be shown and the end trimmed, 1.0 means the beginning will be trimmed and the end will be shown, and any value in between will cause ellipsis to be added in both end of the text and the requested part to be shown. -1.0 means ellipsis is turned off.
- Parameters:
-
[in] obj The object. [in] ellipsis The ellipsis. Allowed values: -1.0 or 0.0-1.0
- Since (EFL) :
- 1.8
- Since :
- 2.3.1
void evas_object_text_font_get | ( | const Eo * | obj, |
const char ** | font, | ||
Evas_Font_Size * | size | ||
) |
Retrieve the font family and size in use on a given text object.
This function allows the font name and size of a text object to be queried. Be aware that the font name string is still owned by Evas and should not have free() called on it by the caller of the function.
- See also:
- evas_object_text_font_set()
- Parameters:
-
[out] font The font family name or filename. [out] size The font size, in points.
- Since :
- 2.3.1
- Examples:
- evas-text.c.
void evas_object_text_font_set | ( | Eo * | obj, |
const char * | font, | ||
Evas_Font_Size | size | ||
) |
Set the font family or filename, and size on a given text object.
This function allows the font name and size of a text object to be set. The font
string has to follow fontconfig's convention on naming fonts, as it's the underlying library used to query system fonts by Evas (see the fc-list
command's output, on your system, to get an idea). Alternatively, one can use a full path to a font file.
- Parameters:
-
[in] font The font family name or filename. [in] size The font size, in points.
- Since :
- 2.3.1
- Examples:
- ecore_evas_window_sizes_example.c, eina_tiler_01.c, and evas-text.c.
const char* evas_object_text_font_source_get | ( | const Eo * | obj | ) |
Get the font file's path which is being used on a given text object.
- Returns:
- The font file's path.
- See also:
- evas_object_text_font_get() for more details
- Since :
- 2.3.1
void evas_object_text_font_source_set | ( | Eo * | obj, |
const char * | font_source | ||
) |
Set the font (source) file to be used on a given text object.
This function allows the font file to be explicitly set for a given text object, overriding system lookup, which will first occur in the given file's contents.
- See also:
- evas_object_text_font_get()
- Parameters:
-
[in] font_source The font file's path.
- Since :
- 2.3.1
void evas_object_text_glow2_color_get | ( | const Evas_Text * | obj, |
int * | r, | ||
int * | g, | ||
int * | b, | ||
int * | a | ||
) |
Sets the 'glow 2' color for the given text object.
'Glow 2' effects are glowing colors decorating the text's (immediate) surroundings. They will be shown if the object is set to the EVAS_TEXT_STYLE_TYPE_GLOW
style. See also evas_object_text_glow_color_get.
- Parameters:
-
[in] obj The object. [out] r The red component of the given color. [out] g The green component of the given color. [out] b The blue component of the given color. [out] a The alpha component of the given color.
- Since :
- 2.3.1
void evas_object_text_glow2_color_set | ( | Evas_Text * | obj, |
int | r, | ||
int | g, | ||
int | b, | ||
int | a | ||
) |
Sets the 'glow 2' color for the given text object.
'Glow 2' effects are glowing colors decorating the text's (immediate) surroundings. They will be shown if the object is set to the EVAS_TEXT_STYLE_TYPE_GLOW
style. See also evas_object_text_glow_color_get.
- Parameters:
-
[in] obj The object. [in] r The red component of the given color. [in] g The green component of the given color. [in] b The blue component of the given color. [in] a The alpha component of the given color.
- Since :
- 2.3.1
- Examples:
- evas-text.c.
void evas_object_text_glow_color_get | ( | const Evas_Text * | obj, |
int * | r, | ||
int * | g, | ||
int * | b, | ||
int * | a | ||
) |
Sets the glow color for the given text object.
Glow effects are glowing colors decorating the text's surroundings. They will be shown if the object is set to the EVAS_TEXT_STYLE_TYPE_GLOW
style.
- Note:
- Glow effects are placed from a short distance of the text itself, but not touching it. For glowing effects right on the borders of the glyphs, see 'glow 2' effects.
- Parameters:
-
[in] obj The object. [out] r The red component of the given color. [out] g The green component of the given color. [out] b The blue component of the given color. [out] a The alpha component of the given color.
- Since :
- 2.3.1
void evas_object_text_glow_color_set | ( | Evas_Text * | obj, |
int | r, | ||
int | g, | ||
int | b, | ||
int | a | ||
) |
Sets the glow color for the given text object.
Glow effects are glowing colors decorating the text's surroundings. They will be shown if the object is set to the EVAS_TEXT_STYLE_TYPE_GLOW
style.
- Note:
- Glow effects are placed from a short distance of the text itself, but not touching it. For glowing effects right on the borders of the glyphs, see 'glow 2' effects.
- Parameters:
-
[in] obj The object. [in] r The red component of the given color. [in] g The green component of the given color. [in] b The blue component of the given color. [in] a The alpha component of the given color.
- Since :
- 2.3.1
- Examples:
- evas-text.c.
int evas_object_text_horiz_advance_get | ( | const Evas_Text * | obj | ) |
Horizontal advance property.
- Parameters:
-
[in] obj The object.
- Returns:
- Evas coordinate
- Since :
- 3.0
int evas_object_text_inset_get | ( | const Evas_Text * | obj | ) |
Inset property.
- Parameters:
-
[in] obj The object.
- Returns:
- Evas coordinate
- Since :
- 3.0
int evas_object_text_last_up_to_pos | ( | const Evas_Text * | obj, |
int | x, | ||
int | y | ||
) |
Returns the logical position of the last char in the text up to the pos given.
This is NOT the position of the last char because of the possibility of RTL in the text.
- Parameters:
-
[in] obj The object. [in] x X coordinate [in] y Y coordinate
- Returns:
- Logical position of the last char
- Since :
- 2.3.1
int evas_object_text_max_ascent_get | ( | const Evas_Text * | obj | ) |
Maximal ascent property.
- Parameters:
-
[in] obj The object.
- Returns:
- Evas coordinate
- Since :
- 3.0
int evas_object_text_max_descent_get | ( | const Evas_Text * | obj | ) |
Maximal descent property.
- Parameters:
-
[in] obj The object.
- Returns:
- Evas coordinate
- Since :
- 3.0
void evas_object_text_outline_color_get | ( | const Evas_Text * | obj, |
int * | r, | ||
int * | g, | ||
int * | b, | ||
int * | a | ||
) |
Controls the outline color for the given text object.
Outline effects (colored lines around text glyphs) will be shown if the object is set to one of the following styles: - EVAS_TEXT_STYLE_TYPE_OUTLINE
- EVAS_TEXT_STYLE_TYPE_SOFT_OUTLINE
- EVAS_TEXT_STYLE_TYPE_OUTLINE_SHADOW
- EVAS_TEXT_STYLE_TYPE_OUTLINE_SOFT_SHADOW
- Parameters:
-
[in] obj The object. [out] r The red component of the given color. [out] g The green component of the given color. [out] b The blue component of the given color. [out] a The alpha component of the given color.
- Since :
- 2.3.1
void evas_object_text_outline_color_set | ( | Evas_Text * | obj, |
int | r, | ||
int | g, | ||
int | b, | ||
int | a | ||
) |
Controls the outline color for the given text object.
Outline effects (colored lines around text glyphs) will be shown if the object is set to one of the following styles: - EVAS_TEXT_STYLE_TYPE_OUTLINE
- EVAS_TEXT_STYLE_TYPE_SOFT_OUTLINE
- EVAS_TEXT_STYLE_TYPE_OUTLINE_SHADOW
- EVAS_TEXT_STYLE_TYPE_OUTLINE_SOFT_SHADOW
- Parameters:
-
[in] obj The object. [in] r The red component of the given color. [in] g The green component of the given color. [in] b The blue component of the given color. [in] a The alpha component of the given color.
- Since :
- 2.3.1
- Examples:
- evas-text.c.
void evas_object_text_shadow_color_get | ( | const Evas_Text * | obj, |
int * | r, | ||
int * | g, | ||
int * | b, | ||
int * | a | ||
) |
Controls the shadow color for the given text object.
Shadow effects are fading colors decorating the text underneath it. They will be shown if the object is set to one of the following styles:
EVAS_TEXT_STYLE_TYPE_SHADOW
-EVAS_TEXT_STYLE_TYPE_OUTLINE_SHADOW
-EVAS_TEXT_STYLE_TYPE_FAR_SHADOW
-EVAS_TEXT_STYLE_TYPE_OUTLINE_SOFT_SHADOW
-EVAS_TEXT_STYLE_TYPE_SOFT_SHADOW
-EVAS_TEXT_STYLE_TYPE_FAR_SOFT_SHADOW
One can also change the direction where the shadow grows to, with evas_object_text_style_get
See evas_object_text_shadow_color_get
- Note:
- Use
NULL
pointers on the color components you're not interested in: they'll be ignored by the function.
- Parameters:
-
[in] obj The object. [out] r The red component of the given color. [out] g The green component of the given color. [out] b The blue component of the given color. [out] a The alpha component of the given color.
- Since :
- 2.3.1
void evas_object_text_shadow_color_set | ( | Evas_Text * | obj, |
int | r, | ||
int | g, | ||
int | b, | ||
int | a | ||
) |
Controls the shadow color for the given text object.
Shadow effects are fading colors decorating the text underneath it. They will be shown if the object is set to one of the following styles:
EVAS_TEXT_STYLE_TYPE_SHADOW
-EVAS_TEXT_STYLE_TYPE_OUTLINE_SHADOW
-EVAS_TEXT_STYLE_TYPE_FAR_SHADOW
-EVAS_TEXT_STYLE_TYPE_OUTLINE_SOFT_SHADOW
-EVAS_TEXT_STYLE_TYPE_SOFT_SHADOW
-EVAS_TEXT_STYLE_TYPE_FAR_SOFT_SHADOW
One can also change the direction where the shadow grows to, with evas_object_text_style_get
See evas_object_text_shadow_color_get
- Parameters:
-
[in] obj The object. [in] r The red component of the given color. [in] g The green component of the given color. [in] b The blue component of the given color. [in] a The alpha component of the given color.
- Since :
- 2.3.1
- Examples:
- evas-text.c.
Evas_Text_Style_Type evas_object_text_style_get | ( | const Evas_Text * | obj | ) |
Controls the style to apply on the given text object.
Text object styles are one of the values in Evas_Text_Style_Type Some of those values are combinations of more than one style, and some account for the direction of the rendering of shadow effects.
- Note:
- One may use the helper macros EVAS_TEXT_STYLE_BASIC_SET and EVAS_TEXT_STYLE_SHADOW_DIRECTION_SET to assemble a style value.
- Parameters:
-
[in] obj The object.
- Returns:
- Style type
- Since :
- 2.3.1
- Examples:
- evas-text.c.
void evas_object_text_style_pad_get | ( | const Evas_Text * | obj, |
int * | l, | ||
int * | r, | ||
int * | t, | ||
int * | b | ||
) |
Gets the text style pad of a text object.
- Parameters:
-
[in] obj The object. [out] l The left pad (or NULL
).[out] r The right pad (or NULL
).[out] t The top pad (or NULL
).[out] b The bottom pad (or NULL
).
- Since :
- 2.3.1
void evas_object_text_style_set | ( | Evas_Text * | obj, |
Evas_Text_Style_Type | style | ||
) |
Controls the style to apply on the given text object.
Text object styles are one of the values in Evas_Text_Style_Type Some of those values are combinations of more than one style, and some account for the direction of the rendering of shadow effects.
- Note:
- One may use the helper macros EVAS_TEXT_STYLE_BASIC_SET and EVAS_TEXT_STYLE_SHADOW_DIRECTION_SET to assemble a style value.
- Parameters:
-
[in] obj The object. [in] style Style type
- Since :
- 2.3.1
- Examples:
- evas-text.c.
const char* evas_object_text_text_get | ( | const Eo * | obj | ) |
Retrieves the text string currently being displayed by the given text object.
- Returns:
- The text string currently being displayed on it.
- Note:
- Do not free() the return value.
- See also:
- evas_object_text_text_set()
- Since :
- 2.3.1
void evas_object_text_text_set | ( | Eo * | obj, |
const char * | text | ||
) |
Sets the text string to be displayed by the given text object.
- See also:
- evas_object_text_text_get()
- Parameters:
-
[in] text Text string to display on it.
- Since :
- 2.3.1
- Examples:
- ecore_evas_window_sizes_example.c, eina_tiler_01.c, and evas-text.c.
int evas_object_text_vert_advance_get | ( | const Evas_Text * | obj | ) |
Vertical advance property.
- Parameters:
-
[in] obj The object.
- Returns:
- Evas coordinate
- Since :
- 3.0