Tizen Native API
6.0
|
Functions that deal with scaling objects.
Edje allows one to build scalable interfaces. Scaling factors, which are set to neutral (1.0
) values by default (no scaling, actual sizes), are of two types: global and individual.
Scaling affects the values of minimum/maximum part sizes, which are multiplied by it. Font sizes are scaled, too.
Functions | |
void | edje_scale_set (double scale) |
Sets Edje's global scaling factor. | |
double | edje_scale_get (void) |
Retrieves Edje's global scaling factor. | |
Eina_Bool | edje_object_scale_set (Evas_Object *obj, double scale) |
Sets the scaling factor for a given Edje object. | |
double | edje_object_scale_get (const Evas_Object *obj) |
Gets a given Edje object's scaling factor. | |
double | edje_object_base_scale_get (const Evas_Object *obj) |
Gets a given Edje object's base_scale factor. |
Function Documentation
double edje_object_base_scale_get | ( | const Evas_Object * | obj | ) |
Gets a given Edje object's base_scale factor.
This function returns the base_scale factor set on the obj Edje object. The base_scale can be set in the collection of edc. If it isn't set, the default value is 1.0
- Returns:
- The base_scale factor (the default value is @ 1.0, that means the edc file is made based on scale 1.0.
- Since :
- 2.3.1
double edje_object_scale_get | ( | const Evas_Object * | obj | ) |
Gets a given Edje object's scaling factor.
This function returns the individual scaling factor set on the obj Edje object.
See also edje_object_scale_set() for more details
- Returns:
- The scaling factor (the default value is @0.0, meaning individual scaling not set)
- Since :
- 2.3.1
- Examples:
- edje-basic.c.
Eina_Bool edje_object_scale_set | ( | Evas_Object * | obj, |
double | scale | ||
) |
Sets the scaling factor for a given Edje object.
This function sets an individual scaling factor on the obj Edje object. This property (or Edje's global scaling factor, when applicable), will affect this object's part sizes. If scale is not zero, than the individual scaling will override any global scaling set, for the object obj's parts. Put it back to zero to get the effects of the global scaling again.
- Warning:
- Only parts which, at EDC level, had the "scale" property set to @1, will be affected by this function. Check the complete syntax reference for EDC files.
See also edje_object_scale_get() edje_scale_get() for more details
- Parameters:
-
[in] scale The scaling factor (the default value is @0.0, meaning individual scaling not set)
- Returns:
true
on success,false
otherwise
- Since :
- 2.3.1
- Examples:
- edje-basic.c.
double edje_scale_get | ( | void | ) |
Retrieves Edje's global scaling factor.
- Returns:
- The global scaling factor.
This function returns Edje's global scaling factor.
- See also:
- edje_scale_set() for more details
- Since :
- 2.3.1
- Examples:
- edje-basic.c.
void edje_scale_set | ( | double | scale | ) |
Sets Edje's global scaling factor.
- Parameters:
-
scale The global scaling factor (the default value is 1.0
)
Edje's global scaling factor will affect all its objects which hadn't their individual scaling factors altered from the default value (which is zero). If they had it set differently, by edje_object_scale_set(), that factor will override the global one.
- Warning:
- Only parts which, at EDC level, had the
"scale"
property set to1
, will be affected by this function. Check the complete syntax reference for EDC files.
- See also:
- edje_scale_get().
- Since :
- 2.3.1
- Examples:
- edje-basic.c.