Tizen Native API  6.0
Rendering & Effect

Classes for render task and shader effect.

Classes

class  Dali::RenderTaskList
 An ordered list of Dali::RenderTasks. More...
class  Dali::RenderTask
 RenderTasks describe how the Dali scene should be rendered. More...
class  Dali::FrameBuffer
 FrameBuffer is a collection of textures that can be used as the destination for rendering. More...
class  Dali::Geometry
 Geometry is handle to an object that can be used to define a geometric elements. More...
class  Dali::PropertyBuffer
 PropertyBuffer is a handle to an object that contains a buffer of structured properties. More...
class  Dali::Renderer
 Renderer is a handle to an object used to show content by combining a Geometry, a TextureSet and a shader. More...
class  Dali::Sampler
 Sampler is a handle to an object that can be used to provide the sampling parameters to sample textures. More...
class  Dali::Shader
 Shaders allows custom vertex and color transformations in the GPU. More...
class  Dali::TextureSet
 TextureSet is a handle to an object that specifies the set of images used as textures by a renderer. The images have to be ordered in the same order they are declared in the shader. More...
class  Dali::Texture
 Texture represents a texture object used as input or output by shaders. More...