Tizen Native API
3.0
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test_forces.c
#ifdef HAVE_CONFIG_H # include <config.h> #endif #include "ephysics_test.h" static void _update_object_cb(void *data __UNUSED__, EPhysics_Body *body, void *event_info __UNUSED__) { double x, y, z, torque, vx, vy, vz, va; ephysics_body_evas_object_update(body); ephysics_body_forces_get(body, &x, &y, &z); ephysics_body_torques_get(body, NULL, NULL, &torque); DBG("Body %p, fx: %lf, fy: %lf, fz: %lf, torque: %lf", body, x, y, z, torque); ephysics_body_linear_velocity_get(body, &vx, &vy, &vz); ephysics_body_angular_velocity_get(body, NULL, NULL, &va); DBG("Body %p, vx: %lf, vy: %lf, vz: %lf, va: %lf", body, vx, vy, vz, va); } static void _world_populate(Test_Data *test_data) { EPhysics_Body *box_body1, *box_body2; Evas_Object *box1, *box2; box1 = elm_image_add(test_data->win); elm_image_file_set( box1, PACKAGE_DATA_DIR "/" EPHYSICS_TEST_THEME ".edj", "blue-cube"); evas_object_move(box1, 80, FLOOR_Y - 200); evas_object_resize(box1, 70, 70); evas_object_show(box1); test_data->evas_objs = eina_list_append(test_data->evas_objs, box1); box_body1 = ephysics_body_box_add(test_data->world); ephysics_body_evas_object_set(box_body1, box1, EINA_TRUE); ephysics_body_event_callback_add(box_body1, EPHYSICS_CALLBACK_BODY_UPDATE, _update_object_cb, NULL); ephysics_body_restitution_set(box_body1, 0.7); ephysics_body_friction_set(box_body1, 0); ephysics_body_force_apply(box_body1, 60, 0, 0, 0, 10, 0); test_data->bodies = eina_list_append(test_data->bodies, box_body1); box2 = elm_image_add(test_data->win); elm_image_file_set( box2, PACKAGE_DATA_DIR "/" EPHYSICS_TEST_THEME ".edj", "purple-cube"); evas_object_move(box2, 80, FLOOR_Y - 100); evas_object_resize(box2, 70, 70); evas_object_show(box2); test_data->evas_objs = eina_list_append(test_data->evas_objs, box2); box_body2 = ephysics_body_box_add(test_data->world); ephysics_body_evas_object_set(box_body2, box2, EINA_TRUE); ephysics_body_event_callback_add(box_body2, EPHYSICS_CALLBACK_BODY_UPDATE, _update_object_cb, NULL); ephysics_body_restitution_set(box_body2, 0.7); ephysics_body_friction_set(box_body2, 0); ephysics_body_central_force_apply(box_body2, 60, 0, 0); test_data->bodies = eina_list_append(test_data->bodies, box_body2); test_data->data = box_body2; } static void _restart(void *data, Evas_Object *obj __UNUSED__, const char *emission __UNUSED__, const char *source __UNUSED__) { Test_Data *test_data = data; DBG("Restart pressed"); test_clean(test_data); _world_populate(test_data); } void test_forces(void *data __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info __UNUSED__) { EPhysics_Body *boundary; EPhysics_World *world; Test_Data *test_data; if (!ephysics_init()) return; test_data = test_data_new(); test_win_add(test_data, "Forces", EINA_TRUE); elm_object_signal_emit(test_data->layout, "borders,show", "ephysics_test"); elm_layout_signal_callback_add(test_data->layout, "restart", "test-theme", _restart, test_data); world = ephysics_world_new(); ephysics_world_render_geometry_set(world, 50, 40, -50, WIDTH - 100, FLOOR_Y - 40, DEPTH); test_data->world = world; boundary = ephysics_body_bottom_boundary_add(test_data->world); ephysics_body_restitution_set(boundary, 1); ephysics_body_friction_set(boundary, 0); boundary = ephysics_body_top_boundary_add(test_data->world); ephysics_body_restitution_set(boundary, 1); ephysics_body_friction_set(boundary, 0); boundary = ephysics_body_left_boundary_add(test_data->world); ephysics_body_restitution_set(boundary, 1); ephysics_body_friction_set(boundary, 0); boundary = ephysics_body_right_boundary_add(test_data->world); ephysics_body_restitution_set(boundary, 1); ephysics_body_friction_set(boundary, 0); _world_populate(test_data); ephysics_world_gravity_set(world, 0, 0, 0); }