| Tizen Native API
    4.0
    | 
DALi Toolkit namespace. More...
| Classes | |
| class | AccessibilityManager | 
| Manages registration of actors in an accessibility focus chain and changing the focused actor within that chain.  More... | |
| class | Alignment | 
| Alignment is a container which provides an easy way to align other actors inside its boundary.  More... | |
| class | Button | 
| Button is a base class for different kinds of buttons.  More... | |
| class | CheckBoxButton | 
| CheckBoxButton provides a check box button which user can check or uncheck.  More... | |
| class | PushButton | 
| A PushButton changes its appearance when is pressed and returns to its original when is released.  More... | |
| class | RadioButton | 
| A RadioButton provides a radio button which two states selected or unselected.  More... | |
| class | Control | 
| Control is the base class for all controls.  More... | |
| class | FlexContainer | 
| FlexContainer implements a subset of the flexbox spec (defined by W3C):  More... | |
| class | ImageView | 
| ImageView is a class for displaying an image resource.  More... | |
| class | Model3dView | 
| Model3dView is a control for displaying 3d geometry.  More... | |
| class | ProgressBar | 
| ProgressBar is a control to give the user an indication of the progress of an operation.  More... | |
| class | ScrollBar | 
| ScrollBar is a UI component that can be linked to the scrollable objects indicating the current scroll position of the scrollable object.  More... | |
| class | ItemFactory | 
| ItemFactory is for providing actors to ItemView.  More... | |
| struct | ItemRange | 
| A support class for managing ranges of items.  More... | |
| class | ItemLayout | 
| An ItemLayout describes the constraints which are imposed on items in the layout.  More... | |
| class | ItemView | 
| ItemView is a scrollable layout container.  More... | |
| class | ScrollViewEffect | 
| ScrollView Effect base class, used to apply custom effects to a ScrollView instance.  More... | |
| class | ScrollViewPagePathEffect | 
| ScrollView Page Path Effect.  More... | |
| struct | ClampState2D | 
| A 2 dimensional clamp.  More... | |
| class | RulerDomain | 
| Used for specifying minimum/maximum extents of a ruler.  More... | |
| class | Ruler | 
| Abstracts class to define scroll axes.  More... | |
| class | DefaultRuler | 
| Concrete implementation of Ruler that has no snapping and has one single page.  More... | |
| class | FixedRuler | 
| Concrete implementation of Ruler that has fixed snapping.  More... | |
| class | ScrollView | 
| ScrollView contains actors that can be scrolled manually (via touch) or automatically.  More... | |
| class | Scrollable | 
| Base class for derived Scrollables that contains actors that can be scrolled manually (via touch) or automatically.  More... | |
| class | Slider | 
| Slider is a control to enable sliding an indicator between two values.  More... | |
| class | TableView | 
| TableView is a layout container for aligning child actors in a grid like layout.  More... | |
| class | TextEditor | 
| A control which provides a multi-line editable text editor.  More... | |
| class | TextField | 
| A control which provides a single-line editable text field.  More... | |
| class | TextLabel | 
| A control which renders a short text string.  More... | |
| class | VideoView | 
| VideoView is a control for video playback and display.  More... | |
| class | KeyboardFocusManager | 
| Provides the functionality of handling keyboard navigation and maintaining the two dimensional keyboard focus chain.  More... | |
| class | AsyncImageLoader | 
| The AsyncImageLoader is used to load pixel data from a URL asynchronously.  More... | |
| class | StyleManager | 
| StyleManager informs applications of system theme change, and supports application theme change at runtime.  More... | |
| Functions | |
| void | MoveActorConstraint (Vector3 ¤t, const PropertyInputContainer &inputs) | 
| Moves an Actor in accordance with the scroll position. | |
| void | WrapActorConstraint (Vector3 &position, const PropertyInputContainer &inputs) | 
| Wraps an Actor's position in accordance with the min/max bounds of domain. | |
| bool | IsVertical (ControlOrientation::Type orientation) | 
| Queries whether an orientation is vertical. | |
| bool | IsHorizontal (ControlOrientation::Type orientation) | 
| Queries whether an orientation is horizontal. | |
| Namespaces | |
| namespace | Align | 
| Enumerations for the alignment of Visuals. | |
| namespace | BorderVisual | 
| BorderVisual is to render a solid color as an internal border to the control's quad. | |
| namespace | ColorVisual | 
| ColorVisual is to render a solid color to the control's quad. | |
| namespace | ControlOrientation | 
| Control Orientation namespace. | |
| namespace | DefaultItemLayout | 
| Enumeration for default item layout mode. | |
| namespace | DefaultItemLayoutProperty | 
| Default item layout property. | |
| namespace | GradientVisual | 
| GradientVisual is to render a smooth transition of colors to the control's quad. | |
| namespace | ImageVisual | 
| ImageVisual is to render an image into the control's quad. | |
| namespace | MeshVisual | 
| MeshVisual is to render a mesh using a .obj file, optionally with textures provided by a mtl file. | |
| namespace | PrimitiveVisual | 
| PrimitiveVisual is to render a simple 3D shape, such as a cube or sphere. | |
| namespace | ScrollMode | 
| Properties to use in a Property::MAP when setting a ScrollView's scroll mode. | |
| namespace | TextVisual | 
| TextVisual is to render a text. | |
| namespace | Visual | 
| All the visual types. | |
| Enumerations | |
| enum | ClampState | 
| Enumeration for how axes/rotation or scale are clamped.  More... | |
| enum | SnapType | 
| Enumeration for the snap type.  More... | |
| enum | DirectionBias | 
| Enumeration for DirectionBias types.  More... | |
| enum | PropertyRanges | 
| Enumeration for the start and end property ranges.  More... | |
| Typedefs | |
| typedef IntrusivePtr< ItemLayout > | ItemLayoutPtr | 
| Pointer to a Dali::Toolkit::ItemLayout object. | |
| typedef unsigned int | ItemId | 
| Unique identity for each item in the view. | |
| typedef std::vector< ItemId > | ItemIdContainer | 
| Item id container type. | |
| typedef ItemIdContainer::iterator | ItemIdIter | 
| Item id iterator type. | |
| typedef ItemIdContainer::const_iterator | ConstItemIdIter | 
| Item id const iterator type. | |
| typedef std::pair< ItemId, Actor > | Item | 
| Item type. | |
| typedef std::vector< Item > | ItemContainer | 
| Item container type. | |
| typedef ItemContainer::iterator | ItemIter | 
| Item iterator type. | |
| typedef ItemContainer::const_iterator | ConstItemIter | 
| Item const iterator type. | |
| typedef IntrusivePtr< Ruler > | RulerPtr | 
| Pointer to Dali::Toolkit::Ruler object. | |
| Variables | |
| const unsigned int | TOOLKIT_MAJOR_VERSION | 
| The major version number of the Toolkit. | |
| const unsigned int | TOOLKIT_MINOR_VERSION | 
| The minor version number of the Toolkit. | |
| const unsigned int | TOOLKIT_MICRO_VERSION | 
| The micro version number of the Toolkit. | |
| const char *const | TOOLKIT_BUILD_DATE | 
| The date/time the Toolkit library was built. | |
Detailed Description
DALi Toolkit namespace.
- Since:
- 2.4, DALi version 1.0.0
Enumeration Type Documentation
Enumeration for the start and end property ranges.
- Since:
- 3.0, DALi version 1.1.45
- Enumerator:
- VISUAL_PROPERTY_BASE_START_INDEX - Visual Property Base Start Index. - Since:
- 3.0, DALi version 1.1.45
 - VISUAL_PROPERTY_BASE_END_INDEX - Visual Property Base End Index. - Since:
- 3.0, DALi version 1.1.45
 - VISUAL_PROPERTY_START_INDEX - Since:
- 3.0, DALi version 1.1.45
 - VISUAL_PROPERTY_END_INDEX - Since:
- 3.0, DALi version 1.1.45