Tizen Native API
5.0
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Actor is the primary object for interaction in DALi applications.
Classes | |
class | Dali::Actor |
Actor is the primary object with which Dali applications interact. More... | |
class | Dali::CameraActor |
CameraActor controls a camera. More... | |
class | Dali::CustomActorImpl |
CustomActorImpl is an abstract base class for custom control implementations. More... | |
class | Dali::CustomActor |
CustomActor is a base class for custom UI controls. More... | |
class | Dali::Layer |
Layers provide a mechanism for overlaying groups of actors on top of each other. More... | |
Functions | |
void | Dali::UnparentAndReset (Actor &actor) |
Helper for discarding an actor handle. | |
Namespaces | |
namespace | Dali::Dimension |
Enumeration for layout Dimensions. | |
namespace | Dali::ResizePolicy |
Enumeration for size negotiation resize policies. | |
namespace | Dali::SizeScalePolicy |
Enumeration for policies to determine how an actor should resize itself when having its size set in size negotiation. | |
namespace | Dali::HorizontalAlignment |
Enumeration for horizontal alignment types. | |
namespace | Dali::VerticalAlignment |
Enumeration for vertical alignment types. | |
namespace | Dali::ClippingMode |
Enumeration for ClippingMode describing how this Actor's children will be clipped against it. | |
namespace | Dali::LayoutDirection |
Enumeration for the direction of the layout. | |
namespace | Dali::Camera |
Enumeration for camera. | |
Enumerations | |
enum | Dali::ColorMode |
Enumeration for Actor color mode. More... | |
enum | Dali::PositionInheritanceMode |
Enumeration for Actor position inheritance mode. More... | |
Typedefs | |
typedef Rect< float > | Dali::Padding |
Padding definition. | |
typedef IntrusivePtr < CustomActorImpl > | Dali::CustomActorImplPtr |
Pointer to Dali::CustomActorImpl object. | |
typedef Rect< int32_t > | Dali::ClippingBox |
Rectangle describing area on screen that a layer can draw to. |
typedef Rect<int32_t> Dali::ClippingBox |
Rectangle describing area on screen that a layer can draw to.
typedef IntrusivePtr<CustomActorImpl> Dali::CustomActorImplPtr |
Pointer to Dali::CustomActorImpl object.
typedef Rect<float> Dali::Padding |
Padding definition.
enum Dali::ColorMode |
Enumeration for Actor color mode.
USE_OWN_COLOR |
Actor will use its own color.
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USE_PARENT_COLOR |
Actor will use its parent color.
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USE_OWN_MULTIPLY_PARENT_COLOR |
Actor will blend its color with its parents color.
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USE_OWN_MULTIPLY_PARENT_ALPHA |
Actor will blend its alpha with its parents alpha. This means when parent fades in or out child does as well. This is the default.
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Enumeration for Actor position inheritance mode.
INHERIT_PARENT_POSITION |
Actor will inherit its parent position. This is the default.
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USE_PARENT_POSITION |
Actor will copy its parent position. This is useful if many actors are stacked together in the same place. This option ignores parent origin and anchor point.
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USE_PARENT_POSITION_PLUS_LOCAL_POSITION |
Actor will copy its parent position and add local position. This is useful if many actors are stacked together in the same place with an offset. This option ignores parent origin and anchor point.
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DONT_INHERIT_POSITION |
Actor will not inherit position. Local position is treated as world position. This is useful if a constraint is used to override local position or if an actor is positioned globally. This option ignores parent origin, anchor point and local position.
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void Dali::UnparentAndReset | ( | Actor & | actor | ) |
Helper for discarding an actor handle.
If the handle is empty, this method does nothing. Otherwise Actor::Unparent() will be called, followed by Actor::Reset().
[in,out] | actor | A handle to an actor, or an empty handle |